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Leaderboard

  1. skyprah

    skyprah

    Management


    • Points

      3

    • Posts

      1,502


  2. Noddy

    Noddy

    Veteran


    • Points

      1

    • Posts

      506


  3. Nyalon

    Nyalon

    Veteran


    • Points

      1

    • Posts

      386


  4. Ando1

    Ando1

    Member


    • Points

      1

    • Posts

      36


Popular Content

Showing content with the highest reputation on 04/03/18 in all areas

  1. Noddy

    Ando's --select-- Appeal

    1 point
  2. skyprah

    [AIM] cartoons's Moderator Application

    Accepted
    1 point
  3. Sir Janus

    [SKILL] Doshiii's Administrator Application

    +1 never met personally but put lots of effort into his application sounds like a cool dude
    1 point
  4. Nyalon

    Hide 'n' Seek server?

    Oops, misread. I totally agree with @krewzy. There's no point in dividing the community of Minigames with a new server when we can just add this game-mode. If hide and seek explodes on Minigames (a constant full server when the hide and seek gamemode is running) then we'll think about creating a server dedicated to HNS - but for now, it's a minigame well suited for Minigames :^).
    1 point
  5. Speedy

    Hide 'n' Seek server?

    +1 I think it is a great idea which skyprah should think about. It will attract both members in and outside the KZG community, and will most likely be lots of fun. As Nyalon said, It will be quiet easy to implement. It is also a unique idea as there are not many servers that offer it therefore, there is less competition. I highly doubt that there is a server in Oceania that is fully deticated to Hide n' seek. These are some rules/things to consider: 1. 5 seekers (Rest are hiders) 2. Disable death talk (to ensure no one ghosts) 3. Create a 32 member slot. 4. Create a system so it randomnly chooses Seekers to join CT. 5. There are plenty of hide and seek maps on workshop. 6. Make rounds at least 10-15 mins, this will ensure a fair time of seeking. 7. 1-2 minute 'hiding time' for hiders. Obviously, so hiders can find a spot.
    1 point
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