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  1. Silver 3

    Silver 3

    Skill Surf Head Admin


    • Points

      1

    • Posts

      5


  2. drk

    drk

    Veteran


    • Points

      1

    • Posts

      234


  3. Console

    Console

    Premium


    • Points

      1

    • Posts

      6


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Showing content with the highest reputation on 01/10/21 in all areas

  1. Console

    [SKILL SURF] Console's Moderator Application

    Current Steam Name: Console Steam ID: STEAM_0:1:562519852 Discord Handle: Console#1212 Age: 20 Gender: Male Description of myself: I do computer science/software engineering in uni and i definitely love to play games mainly pc games/swtich games, I rarely go out unless its with friends so I am definitely an introvert. Qualities I can bring to Killzone Gaming: I play almost all the time apart from if I need to do uni work or im at work and more specifically on later at night when not many people are on if mic spam/people are being annoying so I'd like to help the surf servers from noob to top 200 if need be, I am pretty friendly also to everyone I talk/chat a lot as well, i help people out with maps as well if they dont know where to go or what to do so id like to keep helping even more so if there are annoying/weird people. Contributions I have made towards Killzone Gaming: I dont know if making people laugh (at or with me D:) counts but i like talking to a lot of people on the server and im somewhat active in the discord (the counting channel is very nice) and ive also reported/used call admin on the people who are annoying which mostly ends in the server being somewhat peaceful. Play time on the server group I am applying for: 13 days 15:35:50 hours Vouching staff member/s: jary, Apollo, Snubbs Vouching player/s: CB, Duffman I have read and met the application requirements for the server group I am applying for: YES I have read the Community Rules: YES Are you currently a staff member of another community: NO,
    1 point
  2. Silver 3

    Skill surf points adjustment

    Appreciate the effort and thought that has gone into this post. Firstly I dont think this actually solves the issue, because whats effectively been done is multiplied everything by 2-3 (without adding in the scaling). The problem I have with this is doesnt expand on the original idea, if we wanted an overhaul then sure, but from what I understand, these are the main points the post was wanting changed (correct me if im wrong) Rework the minimum floor for WR points (rolls down to top10s/g1) for T2-6 Add a minimum points floor for T2's Increase the scaling / make it take effect with fewer completes The issue with the current system, and why these posts are being made is to reward players for top10s. Now with the proper map complete points being displayed for T2-6, map complete points are obviously similar to WR points on lower tiers. With your solution base WR points on a Tier 6 is 1750, while complete is 1500, currently its 600 and 600 respectively. Secondly, im confused about your syntax regarding how points would be calculated. Just for comparisons sake Tier6 is currently MAX(600, (3.5* Number of Completes) for simplicity. Which means it takes the highest of two values being either a flat 600 points or the scaling of 3.5 times the number of completes. Whereas you have 12 * highest value of either 20 or number of completes divided by 4, which doesnt mean the minimum points would be 1750. (again correct me if im wrong) For the sake of simplicity it would be better to not overhaul everything at once, since that only complicates the calculations more. Keeping the current completion points the way they are and only expanding upon the scaling of WR points and changing the default values for the WR points. I would have a better understanding of how your suggested system would work to achieve this if I could make sense of the syntax sorry. The original idea was to rework the scaling, current scaling in brackets Tier 2 >500. (Scaling starts at 1, needs a minimum floor) Tier 3: >100 (between 337 and 362) Tier 4: >50 (207+? less than 289) Tier 5: >25 (no scaling on server) Tier 6: >10 (no scaling on server) All ive learnt is the scaling from the points system we copied is wrong for tier2-6. Obviously that isnt much data to go off of, but hope it puts in perspective what was suggested verses whats currently implemented.
    1 point
  3. drk

    Skill surf points adjustment

    For those of you who are interested in the point system, from what I know it works roughly like this: Click Me Personally I believe the system atm works great in terms of groups giving better times on a map and with popular tier 1s with 20k+ completes giving a couple hundred points is good, id expect to get more points for getting a good time over many others then doing a tier 4 with 60 completes. I do agree that tier completion points could be more, especially tier 2s. I also don't think a rework is needed more a buff, but it wont change point grinding for higher ranked players, A current map completion will still be the same after a buff in points but the only difference will be the amount of points a player holds, so I only see it making a larger gap with more points rather then what it is now, but I agree that it would make players want to play harder maps
    1 point
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