H1Z1 Updates
159 topics in this forum
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[H1Z1 Updates] Game Update: March 22, 2019
by KZG Bot- 0 replies
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We have a small update going out right now with the following changes: Master and Royalty ranks for solos are no longer locked to the Ranked Pro mode. They have been added back into the standard solos play list. Players will see their rank update after they play their first solo match once the patch is live. Fixed a bug that was preventing bandages from dropping in Ranked Pro mode. Fixed a bug that was preventing players from being able to purchase the in game sale items from the message of the day on the front end menu. View the full article
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Hey Guys, Today's patch marks one week since the Season 3 update and the rebrand to Z1 Battle Royale. It has been a crazy week and we are ecstatic to see you all in game and having fun with the new season. The feedback and love shown from all of you in the community has since the patch has been nothing short of heart warming. It has been great seeing all the new and returning players having fun in game and on stream. We have also noticed through the feedback and streams where we can make fixes/improvements/ With the patch came the introduction of many new bugs. Today's patch is targeted at those issues, which you will see as you read through today's notes in the Misc. Up…
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[H1Z1 Updates] Client Hotfix March 7th, 2019
by KZG Bot- 0 replies
- 423 views
We have just pushed a hotfix with the following list of changes: UI: The in game HUD should now match the HUD from Solos in Duos and Fives. UI: The Killfeed will no longer start rotating the feed into itself as it gets longer. UI: The Arcade Challenge is no longer available. This should not have been showing up since there is no active Arcade Mode running at this time. UI: The Hotshot Crate confirmation will no longer refer to it as “Premium3 crate”. Weapons: Fixed mismatched M9 refire timing. PS3 timings on the M9 had the ADS fire rate set to a faster refire than hipfire. These timings now match up to PS3 values. Animation: There was an issue occurring w…
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A foreword from our General Manager, Anthony Castoro. "Today's patch is huge, not just because it contains tons of content, or that it's the start of the first new Season since early November, or even that the game now has a new name. It's also huge because it represents the first big delivery on the promise that the new NantG team made when it took over development last September: Bring back the game that so many of you fell in love with in the classic "King of the Kill" era around Preseason 3 at the end of 2016 and in early 2017. Since September, the NantG team has been as transparent as possible about our goals and plans and many of you have stuck with us through th…
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Just an FYI for everyone.The estimated down time for today's Season 3 patch is 4-6 hours beginning in 5 minutes at 6 AM PST // 2 PM GMT // 11 PM JST. Patch notes will be up momentarily. -SUP3R View the full article
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[H1Z1 Updates] Coming March 6th, 2019
by KZG Bot- 0 replies
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Over the past few months NantG has taken over development of H1Z1 and has been re-branding it to Z1 Battle Royale, the team has been working feverishly to recapture what made the game so special. The return of classic H1Z1 that everyone fell in love with, the classic movement, gun mechanics, feel of the world/environment, the works. It's all getting overhauled, and we are bringing it all back. The team has touched just about every existing system the game has, while also bringing in some brand new systems to give players more to do and interact with. This is our biggest update yet, and the kickoff of what the team here at NantG believes the game should have been all along…
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Happy Valentine's Day gamers! A day early I know, but let me be the first to wish you all a great day full of overflowing love, laughter, and fun. Now on to the the patch. Today we have a new Arcade Mode, tweaks to the starting zones/first safe zone announcement, some QoL changes to the Combat Knife and Machete, and a couple bug fixes. As you all know Season 3 is fast approaching and we are going heads down full steam ahead into finishing up everything for March. For the next few weeks leading up to Season 3 the weekly patches will be limited to small bug fixes. This is to allow us to put our undivided attention on wrapping up the Season 3 build and getting it r…
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Shotty Snipers Arcade Mode A fan favorite makes its return this week. Drop in, loot up, and get ready to fight. It is time to put both your close quarters and your long range shots to the test. Are your short and long range skills up to the task? Dynamic Safe Zone Tuning Phase 1 Dynamic safe zones are getting opened up a bit with this patch. When a match starts in dynamic mode the first circle (gas wall) will be at 1.5x its old value. This will open up the starting area a bit more and allow a little breathing room. This is step one of our tuning on dynamic zones. Phase 2 changes will be up on Z1roadmap.com later today. Tradable Skins Wave 2 Unlock First patch of the …
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Hey Guys and Gals, The biggest thing to note with today's update is that we will be resetting ranks and paying out another round of Conquest Crates based upon your current best rank in Solos, Duos, and Fives. Alongside this payout we have a new arcade mode Hunter Hunted, a new community skin for DEV streams/giveaways, and a few bug fixes. One last thing to note is that the final legendary from the Sleighload Crate has been acquired and with it that the crate has been retired. Congrats to all the players that were able to get their hands on one. For more info on today's patch you can read up more below. -SUP3R Hunter Hunted Arcade Mode An all new Arcade Mode has made…
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Today we have a quality of life patch centered around footstep audio level and gas alert volume. Alongside the audio changes we have a returning arcade mode Pleasant Valley Nightmare and a number of bug fixes. During the down time the test server will have solos unlocked so that you can hop in and check out the audio changes. -SUP3R Pleasant Valley Nightmare Welcome to Pleasant Valley Nightmare muahahahaha... Ok now that we got that out of our system, onto a more serious note for those who have not played this mode before. This game type is centered around Pleasant Valley in the center of the map. Every match will be a battle to survive through the night into th…
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Another week another patch. A couple changes and bug fixes coming this week that you will want to read up on below. Alongside these changes we have the return of Weapon Roulette to the Arcade Mode. Also, during the down time today we will be live streaming on twitch.tv/z1battleroyale (2pm PST / 10 PM GMT / 7 AMM JST) and spectating/playing in some Test Server solo matches while we test out a new "Easy Loot" mechanic. Looking to gather feedback from you all. Hope to see you there! -SUP3R Weapon Roulette If you hop into the arcade this week, you will find yourself dropping into a match of Weapon Roulette! Everyone will be equipped with the same firepower, but who can…
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What's up guys! We have a quite a few changes coming this week to different systems (weapons, movement, audio, etc.) in the game. Alongside these changes we also have a brand new Arcade Mode and the first wave previously untradeable skins will unlock! Expected down time for this patch is 3 hours starting at 2 PM PST / 10 PM GMT / 7 AM JST. See you all on the otherside! -SUP3RSoN1K Boot Camp Arcade Mode Welcome to Boot Camp! If you have ever played a standard BR (Solos, Duos, or Fives) you are going to know exactly what is going on as you drop in, loot up, and slay out on your way to that coveted #1 spot! This is the BR mode we love only you will be parachuting int…
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There was a quick update that went out yesterday which required no server down time. Change List -Swap Xmas loot bags back out to the normal loot bags -Turn on Heavy Metal for the weekend Arcade Mode.View the full article
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We have a big update this week and it has a little something for everyone! Changes to combat for the grinders/competitive players, updates to the world map for the explorers, and a brand new arcade mode for those that are looking to kick back and just have a bit of fun! And before this serious reading of the notes commences, on behalf of the team I would like to extend wishes for the happiest of holidays to you all and your loved ones! -SUP3R Santa's Slay Arcade Event The elves have rebelled against Santa and are battling each other to take his place. Players (aka the elves) will drop into the combat zone map dressed in their winter's best and take part in a snowb…
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We have unlocked the test server in all regions. Solos are now open for play. Hop in and test out the shotgun, m9, magnum, and sniper rifle. View the full article
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[H1Z1 Updates] Weapon tuning coming to test
by KZG Bot- 0 replies
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Heads up! We have a new patch coming to test later this afternoon with more weapon tunings. Similar to last week when we made our Preseason 3 tuning pass on the AR and AK we have changes coming to test for 4 weapons this afternoon. The shotgun, magnum, m9, and sniper rifle have all have had their recoils reworked. Helmet damage has been changed as well for the AR and AK. The AR will now do 25 damage on a helmet break and the AK will deal 30 damage. Keep your eyes on the @z1battleroyale twitter, we will put out an update when the server is up and ready for you all to hop in. Feedback from the community on this is greatly appreciated. As always if you want to keep up…
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[H1Z1 Updates] Updates to Z1RoadMap.com
by KZG Bot- 0 replies
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We have just finished updating the public road map with a few new cards for changes that will be occurring in the coming weeks. Updated items: 1. Added a card showing off the new holiday loot bag. 2. Updated the "Santa's Slay" Event card to describe the new arcade mode and show off some of the art. 3. Added a card for jump shot tuning. 4. Made small verbiage change to the hipfire movement card. (added label "Need Community Input") You can always monitor what's going on and the changes we have coming over on our public trello board located at z1roadmap.com View the full article
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Arcade EventAt 10 am PST / 6 pm GMT Thursday the Weapon Roulette Arcade event will open. You will see all the weapons you are used to finding around the normal game world plus a few extras to make things interesting. This game mode will only be available until 10 am PST / 6 pm GMT on Monday morning, so make sure to get in while the gettins good. AR-15 and AK Preseason 3 Tuning and Weapon Camera FixesWe made some changes on the engineering side that has allowed us to get a true representation of the recoil values that were in preseason 3. The feedback from test server was amazing and we are excited for you all to get your hands on them in the live servers. One thing tha…
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[H1Z1 Updates] Game Update V1.8
by KZG Bot- 0 replies
- 329 views
Arcade EventAt 10 am PST / 7 pm GMT Thursday, this weeks Arcade Event "Pleasant Valley Nightmare" will unlock. Hosted GamesWe have made the addition 7 new Hosted Game servers with at least one for each region have been added to the expanding lineup. Number of servers per region are as follows: 2 Europe 1 North America 2 South America 1 Asia/Pacific 1 Australia/New Zealand Minor Changes On the main menu the "Career Stats" option has now been changed to "Leaderboards". All scroll bars on the front end menu have had a color change, and are now gold. Bug Fixes: Loot distro issues around the PV Clock tower and some camp grounds were corrected. A few …
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Z2 Returns This release marks the end of Season 2 and the beginning an Off Season that will last several weeks before Season 3 begins. During this Off Season, we'll be testing and tuning the Z2 map, adjusting season scoring to work with Dynamic Matches and introducing some new arcade modes, in addition to a host of bug fixes and tweaks. You WILL receive new rewards for reaching higher ranks during Off Season! Season 2 RewardsThe rewards for Ranking up in Season 2 have been granted to all qualifying players. Z2 Map Z2 map for Solos, Duo, Fives, and Arcade modes. Z2 now supports dynamic match starts. Season ScoringScoring thresholds for Royalty have been adjusted: …
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Patch Notes for version 1.6 Released on 11/7/2018 Swagnum and new challenge set up for the upcoming weekend Added Nameplate for the player you are spectating in Solos There is now a running list of acquired items in the Crate Opening screen Tooltip explanation for the Golden Ticket system All loading screens have translated helper text The following skins are now viewable in the customization window: Rainbow Swirl AR-15 Rainbow Swirl Shotgun Rainbow Swirl Sniper Rifle Red Battle Royale Trucker Cap China Hoodie (#1 variant) Bugs and Crash fixes: You can Prox chat again in Team Spectate Shotgun reload audio no longer gets "stuck" when…
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[H1Z1 Updates] Game Update - October 31
by KZG Bot- 0 replies
- 336 views
Features: Witch Hunt Crate – 25 new items 6 of which are Ultra Rare along with 1 extra special LEGENDARY item. This Legendary item is in limited quantity with only 60 available Legendary Countdown System – There are only a LIMITED number of LEGENDARY items in each crate, as each person finds a legendary item the total number of legendary items available will countdown until that number reaches 0. ONCE ALL THE LEGENDARY ITEMS ARE FOUND AND THE COUNTDOWN REACHES 0 THE CRATE WILL INSTANTLY RETIRE FROM THE STORE AND WILL NO LONGER BE PURCHASABLE! Unopened crates can still be opened but no more Legendary items can be won. New preview functionality for the legendary it…
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[H1Z1 Updates] Game Update - October 26
by KZG Bot- 0 replies
- 380 views
Patch Notes: You now have the option to Spectate your Killer. The system will try to find the next nearest player if it can’t find your Killer (he dies during the transition). There is a known issue if you die and you hit Spectate but there is no one nearby. Your UI can disappear leaving you stuck until the match ends or you close the client down. There is a little number on the HUD that denotes how many spectators you have at the time. Don’t mess up! Updated the Graphics engine for better performance and stability. Swagnum Opus Arcade Event – kill 5 players with the Swagnum to complete the Event Challenge Fixed several issues with loot distribution when…
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[H1Z1 Updates] Game Update - October 9
by KZG Bot- 0 replies
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Patch Notes: Ping-monitoring for Spectator Cam. Our spectators will now be able to monitor player pings during the showdown to ensure fair play. Loading screens now promote the showdown events. Fall is here and Halloween is coming soon. A spooky phenomenon is transforming loot bags into pumpkins! E-tips - Airdrops will only contain 2 explosive arrows and the explosive arrow recipe now requires 12 shotgun shells. All current crates and skull store items are being retired! There's now timer in the marketplace and skull store to let you know how much time remains before these items are retired. You can now purchase 1 crate at a time. There's a one-time inte…
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[H1Z1 Updates] Version 1.0 Release Notes
by KZG Bot- 0 replies
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Welcome Home! H1Z1 on PC will soon be known as “Z1 Battle Royale”! This release is the first major step in that transition. The newly re-formed dev team worked closely with the community to prioritize features and changes that return the game to its roots as the world’s most competitive BR Game. For the most up-to-date information on the team’s priorities, please visit https://www.z1roadmap.com/. Version 1.0 Release Notes: Gameplay WeaponsThe AR-15, AK-47, M-9, Shotgun* & Magnum have been adjusted based on their Preseason 3 characteristics: Bullet Speed Bullet Drop/Drag Fire Rate Reset Time Recoil *The Shotgun's pellet pattern will remain the same as Season 1 &a…