Garry's Mod News / Updates
137 topics in this forum
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[GMOD Updates] February 2018 Update is out!
by KZG Bot- 2 followers
- 2 replies
- 2.2k views
[gmod.facepunch.com] Fixes Fixes Fixes Fixes Fixes View Post[gmod.facepunch.com] Changes Updated BASS.DLL to 2.4.13.8-mp3free Potentially improved vrad.exe performance Better "Error loading gamemode:" errors that actually describe what's wrong Fixed support for Zombie Panic! Source mounting Fixed hammer_update_entity console command crashing the game Fixed a bunch of different exploits Added translations for env_fire and npc_fisherman when shown in the kill feed Updated TTT to the latest version Increased offset for rollermine to prevent it from spawning below ground Changed maximum value for Frame Blend's Shutter slider so it doesn't just …
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Breaking News
by Guest Robake- 1 follower
- 4 replies
- 467 views
In today's fast-paced world, staying informed about the latest updates both locally and globally is more vital than ever. With a plethora of news outlets vying for attention, it's important to find a dependable source that provides not just news, but insights, and stories that matter to you. This is where [url=https://www.usatoday.com/]USAtoday.com [/url], a top online news agency in the USA, stands out. Our commitment to delivering the most current news about the USA and the world makes us a primary resource for readers who seek to stay ahead of the curve. Subscribe for Exclusive Content: By subscribing to USAtoday.com, you gain access to exclusive content, newslett…
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[GMOD Updates] January 2023 Update is live
by KZG Bot- 0 replies
- 321 views
Artwork showcased: "Sandvich Ops." The January 2023 Update is now live. You can find the full change list for this update in our blog post: https://gmod.facepunch.com/blog/january-2023-update View the full article
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[GMOD Updates] January 2023 Update is live
by KZG Bot- 0 replies
- 239 views
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/4000/announcements/detail/3645135724568000043]here[/url].View the full article
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- 0 replies
- 200 views
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/4000/announcements/detail/3645135089476652268]here[/url].View the full article
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[GMOD Updates] June 2022 Update is live
by KZG Bot- 0 replies
- 387 views
Artwork showcased: "Sky Train" The June 2022 Update is now live. You can find the full change list for this update in our blog post: https://gmod.facepunch.com/blog/june-2022-update This update requires servers to update before you can join them. This means that for a certain amount of time after the update releases you may be unable to join servers and get a message saying "The server is running an older version of the game" instead. You will have to wait for servers to update before you can join them again. You cannot downgrade to a previous version of the game. Please be patient and let server owners update their servers.View the full article
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[GMOD Updates] June 2022 Update is live
by KZG Bot- 0 replies
- 202 views
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/4000/announcements/detail/3344499520723236331]here[/url].View the full article
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- 0 replies
- 327 views
Hello everyone, The next Garry's Mod update is coming soon! The current plan is to release the next Garry's Mod update on 8th of June at 1PM GMT. The update will be mandatory for all server owners, so mark the date and time. Servers will need to be updated before people can join them again. You can preview the list of upcoming changes here: https://docs.google.com/document/u/1/d/e/2PACX-1vTzEJEpdEje8e-FgsbyWGydu_Ez7p82MwOUPmRlUAAJ-KpkNJhHctyadZosfUYjVTz26KGip7bI7M9T/pub Please note this list is still work in progress and is subject to change. Help us test the updateWe kindly ask anyone willing to help us test this update before it releases (especially modders and ser…
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- 0 replies
- 187 views
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/4000/announcements/detail/3344498886563254006]here[/url].View the full article
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[GMOD Updates] March 2022 Patch 2
by KZG Bot- 0 replies
- 306 views
Hey everyone, We are releasing another small patch today. The entire change log is as follows: * Relaxed threshold for "Too many voice packets in a single frame!" kick * Fixed crashing with npc_apcdriver when it doesn't have its vehicle * Added console warnings when npc_apcdriver/npc_vehicledriver is removed due to it not having its vehicle to drive As usual servers are recommended to update at earliest convenience.View the full article
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[GMOD Updates] March 2022 Patch 2
by KZG Bot- 0 replies
- 197 views
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/4000/announcements/detail/3094542132234166079]here[/url].View the full article
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[GMOD Updates] March 2022 Patch
by KZG Bot- 0 replies
- 396 views
Hey everyone, We are releasing another small patch today. The entire change log is as follows:Disallowed physics creation/destruction functions from being called on jeeps/airboats to prevent crashes Allowed physgunning persistent props when persistence is disabled Fixed an issue with halo library not resetting color of pp/copy, which in some cases makes usage of halo library fill the whole screen with a color Fixed Lua errors when trying to activate non Toggle Camera or Dynamite from a tool Button that was loaded from a save in multiplayer Improved save loading so it sets player ownership of spawned entities to a player in more cases Fixed vgui_slideshow_display crashin…
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[GMOD Updates] March 2022 Patch
by KZG Bot- 0 replies
- 273 views
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/4000/announcements/detail/5982474860895813383]here[/url].View the full article
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[GMOD Updates] February 2022 Patch
by KZG Bot- 0 replies
- 396 views
Hey everyone, We are releasing another small patch today. Biggest change with this update is the addition of Steam's Chat Filtering feature to the default in-game chat. This filter can be disabled in-game via a check box in the chat's Filters section: The filter also obeys your Steam preferences for chat filtering as seen here: The entire change log is as follows:Prisoner pod and chair vehicles now react to damage physically, driver takes explosion damage, calls GM:EntityTakeDamage hook Fixed GM:PlayerAmmoChanged reporting incorrect new ammo count when called from Player:GiveAmmo Spawnmenu search now resets its model cache when addons/games are remounted Potential…
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[GMOD Updates] February 2022 Patch
by KZG Bot- 0 replies
- 317 views
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/4000/announcements/detail/3087782926754903876]here[/url].View the full article
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[GMOD Updates] December 2021 Update is live
by KZG Bot- 0 replies
- 333 views
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/4000/announcements/detail/3103541085532580940]here[/url].View the full article
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[GMOD Updates] December 2021 Update is live
by KZG Bot- 0 replies
- 329 views
Update SummaryThis update brings a new tab to the Problems section of the main menu: Permissions. This new section allows players to see permissions they granted to servers they play on, both temporary which reset after game shuts down and permanent, which save across game restarts. The permissions tab displays detailed description of what each permission allows the server to do, and allows players to revoke granted permissions. The purpose of the permission system to give control over certain scripting features to the player. Currently only 2 permissions are available - Voice chat and server connection. In the future we may put more features that can be abused behind…
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- 0 replies
- 550 views
Hello everyone, The next Garry's Mod update is coming soon! The current plan is to release the next Garry's Mod update on 15th of December at the usual 4PM GMT. The update will be mandatory for all server owners, so mark the date and time. Servers will need to be updated before people can join them again. You can preview the list of upcoming changes here: https://docs.google.com/document/u/1/d/e/2PACX-1vTzEJEpdEje8e-FgsbyWGydu_Ez7p82MwOUPmRlUAAJ-KpkNJhHctyadZosfUYjVTz26KGip7bI7M9T/pub Please note this list is still work in progress and is subject to change. Help us test the updateWe kindly ask anyone willing to help us test this update before it releases (especially …
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- 0 replies
- 334 views
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/4000/announcements/detail/3103539908185530174]here[/url].View the full article
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[GMOD Updates] July 2021 Patch 2
by KZG Bot- 0 replies
- 446 views
Hey everyone, We are releasing another small patch today. The entire change log is as follows: Fixed a crash with physgun's primary fire when a grabbed entity gets removed/dropped during OnPhysgunPickup Disabled model/material/addon unloading/reloading features as it caused severe stability issues for some people running multicore rendering Fixed a crash when particles are attached to the world entity and the map is reloaded Fixed a potential crash with func_clip_vphysics Fixed Lua error with DTree_Node when self populating folders from filesystem end up with 0 files Fixed DComboBox's dropdown not being clickable on modal panels Automatically apply PROPINTER_FIRE…
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[GMOD Updates] July 2021 Patch 2
by KZG Bot- 0 replies
- 281 views
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/4000/announcements/detail/2961663293027799716]here[/url]. View the full article
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[GMOD Updates] July 2021 Patch
by KZG Bot- 0 replies
- 652 views
Hey everyone, We are releasing a small patch today. The entire change log is as follows: Fixed duplicated Motors, Winches and Hydraulics being able to be activated by any player on the server Fixed Lua errors when making 0 width ropes Do not allow to use the "Drive" property on entities that are already being driven, to prevent players getting stuck in invalid state Fixed some entities having improper color/material in dupe icon preview, such as the Fog/Sky/Sun editors Fixed entering a chair causing everything to disappear for a bit Fixes to crashes/missing textures/error models when changing maps/servers/etc. TTT: add a player mic volume slider to the scoreboard …
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[GMOD Updates] July 2021 Patch
by KZG Bot- 0 replies
- 318 views
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/4000/announcements/detail/2961661843692383386]here[/url]. View the full article
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[GMOD Updates] June 2021 Update is live
by KZG Bot- 0 replies
- 349 views
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/4000/announcements/detail/3022459172826917595]here[/url]. View the full article
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[GMOD Updates] June 2021 Update is live
by KZG Bot- 0 replies
- 370 views
Artwork showcased: "Monitors" Update highlights This update adds many small improvements and fixes to stability or other parts of the game, among which is a new feature for constraint tools in Sandbox - colorable ropes: Colorable ropes are available too all rope based constraints in Sandbox, but only certain materials are supported. We have also added the ability to scale player voice chat on a per player basis clientside. This will allow players to adjust voice chat volume of every individual player in a server. This feature will need to be implemented manually by gamemode and server developers and is already available in the default Sandbox scoreboard, by using the …