Garry's Mod News / Updates
136 topics in this forum
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[GMOD Updates] January 2023 Update is live
by KZG Bot- 0 replies
- 239 views
Artwork showcased: "Sandvich Ops." The January 2023 Update is now live. You can find the full change list for this update in our blog post: https://gmod.facepunch.com/blog/january-2023-update View the full article
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- 0 replies
- 520 views
Hi everyone, We are planning to release the next Garry's Mod update next week, on October 17th around 3PM GMT. You can find the list of changes that will be coming here: http://wiki.garrysmod.com/changelist/prerelease/ Help us test the updateWe kindly ask anyone willing to help us test this update before it releases (especially modders and server owners), to minimize any potential problems with the update. You will find instructions on how to use the upcoming update below. Please note that this update NOT backwards compatible with the current version of the game, so you won't be able to play on normal servers while on the "prerelease" branch. After the update rele…
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[GMOD Updates] October 2018 Update is live!
by KZG Bot- 0 replies
- 553 views
[gmod.facepunch.com] Crash fixes and minor improvements across the board View Post[gmod.facepunch.com] Changes Added quick search to Material tool You can now ignite ragdolls Restored Half-Life 1 turret entities Added support for $treesway shader paramters, which is affected by env_wind entities on existing maps Downloading workshop items when joining servers now deletes the useless .compressed files that waste space npc_sniper no longer becomes pacifist after one player kill Fixed a crash issue with monster_flyer Fixed a crash issue with Half-Life: Source monster_*_dead NPCs Fixed model of monster_hevsuit_dead Fixed HL2 barney appearing on…
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[GMOD Updates] December 2018 Hotfix is live
by KZG Bot- 0 replies
- 545 views
[gmod.facepunch.com] The changes Today's update brings a small amount of vital improvements to the stability and security of the game. This update is mandatory meaning servers will have to be updated before players can join them. The update fixes some Team Fortress 2 maps crashing when looking at certain spots, and those maps now also properly load detail props. A long standing crash with decals on very high quality models was fixed as well. This update also brings a new hashing algorithm for Lua files which will prevent people from running custom clientside code on servers when they are not supposed to be able to. Fixed a crash with decals on high poly models …
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- 0 replies
- 97 views
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/4000/announcements/detail/3645135089476652268]here[/url].View the full article
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[GMOD Updates] December 2018 Hotfix #2
by KZG Bot- 0 replies
- 473 views
Hello everyone, there was a quick update today to fix some recently discovered exploits in the game. It is vital server owners update their servers as soon as possible to receive the fixes. List of changes is as follows: Fixed an exploit relating to SQLite[blade.tencent.com] Fixed an exploit to do with gm_giveswep View the full article
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- 0 replies
- 366 views
Hi everyone, We are planning to release the next Garry's Mod update next week, on 30th of April around 4PM GMT. You can find the list of changes that will be coming here: http://wiki.garrysmod.com/changelist/prerelease/ Help us test the updateWe kindly ask anyone willing to help us test this update before it releases (especially modders and server owners), to minimize any potential problems with the update. You will find instructions on how to use the upcoming update below. Please note that this update will NOT backwards compatible with the current version of the game, so you may not be able to play on normal servers while on the "prerelease" branch. After the upda…
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- 0 replies
- 638 views
Hi everyone, We are planning to release the next Garry's Mod update next week, on 19th of February around 4PM GMT. You can find the list of changes that will be coming here: http://wiki.garrysmod.com/changelist/prerelease/ Help us test the updateWe kindly ask anyone willing to help us test this update before it releases (especially modders and server owners), to minimize any potential problems with the update. You will find instructions on how to use the upcoming update below. Please note that this update will NOT backwards compatible with the current version of the game, so you may not be able to play on normal servers while on the "prerelease" branch. After the u…
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[GMOD Updates] February 2019 Update is live!
by KZG Bot- 0 replies
- 427 views
[gmod.facepunch.com] Half-Life: Source entities and developer tool improvements View Post[gmod.facepunch.com] Notice Unlike many previous updates, this one will require servers to update before you can join them. We try to keep such updates to a minimum, but it was necessary for this update. This means that for a certain time after the update you may get a message such as "The server is running an older version of the game" when connecting to your favourite servers. You will have to wait for servers to update before you can join them again. You CANNOT downgrade to a previous version of the game. View the full article
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[GMOD Updates] April 2019 Update is live!
by KZG Bot- 0 replies
- 539 views
[gmod.facepunch.com] Art by λtoɱ605 View Post[gmod.facepunch.com] Notice Unlike many previous updates, this one will require servers to update before you can join them. We try to keep such updates to a minimum, but it was necessary for this update. This means that for a certain time after the update you may get a message such as "The server is running an older version of the game" when connecting to your favourite servers. You will have to wait for servers to update before you can join them again. You CANNOT downgrade to a previous version of the game. View the full article
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- 0 replies
- 460 views
Hi everyone, We are planning to release the next Garry's Mod update next week, on 2nd of July around 4PM GMT. You can find the list of changes that will be coming here: http://wiki.garrysmod.com/changelist/prerelease/ Help us test the updateWe kindly ask anyone willing to help us test this update before it releases (especially modders and server owners), to minimize any potential problems with the update. You will find instructions on how to use the upcoming update below. Please note that this update will NOT backwards compatible with the current version of the game, so you may not be able to play on normal servers while on the "prerelease" branch. After the update…
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[GMOD Updates] July 2019 Update is live!
by KZG Bot- 0 replies
- 791 views
[gmod.facepunch.com] Art by Nicnac Update HighlightsThis update finally brings the Half-Life: Source weapons and entities, which were added a few updates ago, directly to your Spawnmenu. (Note that this requires Half-Life: Source owned and installed on Steam, as well as mounted in Garry's Mod) This also means the weapons were given proper art pass treatment - third person animations, models and all effects included, which is why the weapons weren't available in the spawnmenu previously. In addition a lot of Half-Life and NPC related changes and fixes are introduced in this update for your enjoyment. NPCs can now use more built-in weapons (.357 Magnum and Glock) and …
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[GMOD Updates] September 2019 Hotfix update
by KZG Bot- 0 replies
- 446 views
: You can find the details for this event on the announcement page here. View the full article
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- 0 replies
- 482 views
Hi everyone, It's that time again, another update coming soon! The current plan is to release the next Garry's Mod update on 3rd of September around the usual 4PM GMT. You can find the list of changes that will be coming here: http://wiki.garrysmod.com/changelist/prerelease/ Help us test the updateWe kindly ask anyone willing to help us test this update before it releases (especially modders and server owners), to minimize any potential problems with the update. You will find instructions on how to use the upcoming update below. You can report any found issues in the comments below, or on our official bug tracking repository on GitHub: ( be sure to search before po…
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- 0 replies
- 454 views
[gmod.facepunch.com] Art by PotatoJoe Update HighlightsThis update brings a bunch of improvements to the built-in weapons as well as better support for NPCs being able to use modded weapons. This update is optional for server owners, but it is highly recommended to update to get all the new fixes and features. Since Half-Life 1 weapons got a lot of love in previous updates, it is only fair that Half-Life 2 weapons get the same treatment, and with this update we've resolved most if not all visual and audio problems with the built-in Half-Life 2 weapons. No more broken sounds and effects. We have also added better NPC support to scripted weapons, so addon makers can no…
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[GMOD Updates] September 2019 Hotfix update
by KZG Bot- 0 replies
- 550 views
Hey everyone, dropping this small hotfix update that addresses a few issues that came up after release of the September 2019 update. Complete list of changes is as follows: Fixed FPS issues after the update Fixed an issue with Global NWVars not syncing to client when set during server start up A few improvements and fixes to addon menu and custom .gma files Fixed host_timescale not resetting with sv_cheats 0 and causing all entities to appear laggy/stuttery Fixed NPC driven vehicles not driving at all, such as the Combine APCs on Half-Life 2 maps Server owners only need this hotfix if they use the SetGlobalX functions in Lua. If you are still wondering…
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[GMOD Updates] September 2019 Hotfix #2
by KZG Bot- 0 replies
- 416 views
: You can find the details for this event on the announcement page here. View the full article
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[GMOD Updates] September 2019 Hotfix #2
by KZG Bot- 0 replies
- 382 views
Hey everyone, we have just dropped another small hotfix update that addresses a few more issues that came up after release of the September 2019 update. Complete list of changes is as follows: Fixed a memory leak with engine traces Hopefully fixed NW2vars being wonky on players after the September 2019 update Fixed a small exploit It is highly recommended that server owners update their servers to receive the memory leak fix.View the full article
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- 0 replies
- 362 views
: You can find the details for this event on the announcement page here. View the full article
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- 0 replies
- 399 views
Hello everyone, It's that time again, another update coming soon! The current plan is to release the next Garry's Mod update on 12th of November around the usual 4PM GMT. You can find the list of changes that will be coming here: http://wiki.garrysmod.com/changelist/prerelease/ Help us test the updateWe kindly ask anyone willing to help us test this update before it releases (especially modders and server owners), to minimize any potential problems with the update. You will find instructions on how to use the upcoming update below. Please note that this update will NOT backwards compatible with the current version of the game, so you may not be able to play on norm…
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[GMOD Updates] November 2019 Update is live!
by KZG Bot- 0 replies
- 334 views
: You can find the details for this event on the announcement page here. View the full article
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[GMOD Updates] November 2019 Update is live!
by KZG Bot- 0 replies
- 417 views
Artwork by Meatball CEO of S.O.U.P Update HighlightsAmong many smaller changes and improvements, this update brings back the HEV suit functionality from Half-Life 2, including limited flashlight, oxygen and sprint energy. By default the suit systems are disabled, and you can enable this when starting a new game on the panel above "Start Game" button, or while in-game in the Utilities tab in Sandbox's Spawnmenu. We have also added a feature called Dynamic Render To Texture shadow angles: While this feature is primarily aimed at map makers, we have added a bunch of console variables for everyone to mess around with: r_shadow_allowdynamic 1 - Allows dynamic lights, such …
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[GMOD Updates] November 2019 Hotfix
by KZG Bot- 0 replies
- 315 views
: You can find the details for this event on the announcement page here. View the full article
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[GMOD Updates] November 2019 Hotfix
by KZG Bot- 0 replies
- 346 views
We have released an small hotfix update that addresses a few issues from previous update. The entire change log is as follows: * Fixed a crash issue in VertexLitGeneric shader with missing base texture * Performance improvements to clientside DTVar callbacks * Updated language files This update is for the game client only, servers do not need to be updated. View the full article
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[GMOD Updates] December 2019 client patch
by KZG Bot- 0 replies
- 252 views
: You can find the details for this event on the announcement page here. View the full article