Garry's Mod News / Updates
137 topics in this forum
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[GMOD Updates] May 2020 Hotfix
by KZG Bot- 0 replies
- 297 views
We have released an small hotfix update that addresses a few issues from previous update. The entire change log is as follows: Fixed a crash issue with util.Base64Decode() Fixed a crash issue with ents.CreateClientProp() Fixed a longstanding crash issue with No-Collide constraint "poster" console command now tells you where it saved the poster Servers are recommended to update if they are running Sandbox or Sandbox derived gamemodes that allow usage of the Toolgun.View the full article
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[GMOD Updates] May 2020 Hotfix
by KZG Bot- 0 replies
- 484 views
We have released an small hotfix update that addresses a few issues from previous update. The entire change log is as follows: Fixed a crash issue with util.Base64Decode() Fixed a crash issue with ents.CreateClientProp() Fixed a longstanding crash issue with No-Collide constraint "poster" console command now tells you where it saved the poster Servers are recommended to update if they are running Sandbox or Sandbox derived gamemodes that allow usage of the Toolgun.View the full article
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[GMOD Updates] May 2020 Hotfix
by KZG Bot- 0 replies
- 422 views
: You can find the details for this event on the announcement page here. View the full article
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- 0 replies
- 1k views
Hey everyone, We are launching a new Garry's Mod competition. The main menu backgrounds are seen every time the game starts up. As the game updates and evolves, so should the visuals users see. It's time to choose new backgrounds for the Main Menu that will be seen by all Garry's Mod players for years to come! The competition takes place on our official Discord server: https://discord.gg/gmod You will find all the relevant information in the #competition-rules Discord channel, including rules and the submission process. View the full article
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- 0 replies
- 445 views
: You can find the details for this event on the announcement page here. View the full article
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[GMOD Updates] April 2020 Update is live
by KZG Bot- 0 replies
- 448 views
Artwork by Piggo Update HighlightsThis update brings 2 new mountable games to Garry's Mod: The Stanley Parable and Fistful of Frags. You can now mount them into your game directly from the main menu, provided you own them on Steam and have them installed. This update also addresses a long standing issue of voice chat quality. With the changes in this update hopefully voice chat in Garry's Mod will sound much better than it used to. The new changes may cause the voice chat to be quieter than it used to be, but this is something that people will need to adjust in either the updated Voice options tab or in their PC microphone settings. It is necessary to be this way to imp…
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[GMOD Updates] April 2020 Update is live
by KZG Bot- 0 replies
- 385 views
: You can find the details for this event on the announcement page here. View the full article
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- 0 replies
- 446 views
Hello everyone, The next Garry's Mod update is coming soon! The current plan is to release the next Garry's Mod update on 29th of April at the usual 4PM GMT. The update will be optional for server owners, however it is always a good idea to keep your server updated to receive all the latest fixes and features. You can find the list of changes that will be coming here: http://wiki.garrysmod.com/changelist/prerelease/ Help us test the updateWe kindly ask anyone willing to help us test this update before it releases (especially modders and server owners), to minimize any potential problems with the update. You will find instructions on how to use the upcoming update b…
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- 0 replies
- 368 views
: You can find the details for this event on the announcement page here. View the full article
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[GMOD Updates] March 2020 Update is live
by KZG Bot- 0 replies
- 537 views
: You can find the details for this event on the announcement page here. View the full article
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- 0 replies
- 479 views
Hello everyone, The next Garry's Mod update is coming soon! The current plan is to release the next Garry's Mod update on 17th of March around the usual 4PM GMT. The update will require server owners to update their servers before players will be able to join them. You can find the list of changes that will be coming here: http://wiki.garrysmod.com/changelist/prerelease/ Help us test the updateWe kindly ask anyone willing to help us test this update before it releases (especially modders and server owners), to minimize any potential problems with the update. You will find instructions on how to use the upcoming update below. You can report any found issues in the …
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- 0 replies
- 341 views
: You can find the details for this event on the announcement page here. View the full article
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[GMOD Updates] January 2020 update is live
by KZG Bot- 0 replies
- 381 views
: You can find the details for this event on the announcement page here. View the full article
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[GMOD Updates] January 2020 update is live
by KZG Bot- 0 replies
- 564 views
Artwork by XenoNuke Update HighlightsThe biggest changes this update brings are to our Steam Workshop support. Here are the benefits of the new system: Addons will have a much higher size limit, up to 2GB New or updated addons on Steam Workshop will display their real, uncompressed size New or updated addons will take less space on your HDD/SSD There will be no negative impact on download/upload sizes Players will be able to update their uploaded Dupes, Saves and Demos from in-game Please note that new or updated addon files will no longer be stored in your addons/ folder, instead they will be stored by Steam in steamapps/workshop/ folder of your Steam game library. …
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- 0 replies
- 549 views
Hello everyone. The next Garry's Mod update is coming soon. Actually 2 of them. The first update is scheduled to release on 21st of January (around the usual 4PM GMT) and will bring changes to Steam Workshop support in Garry's Mod. More details are below. This update is recommended to be installed on all servers, but will not be enforced. You can find the list of changes that will be coming in the first update here: http://wiki.garrysmod.com/changelist/prerelease/ The second update is scheduled to release on 24th of January and will bring the long awaited 64bit builds and a new built-in browser engine - Chromium. This second update will not affect servers in any way, …
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- 0 replies
- 544 views
: You can find the details for this event on the announcement page here. View the full article
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[GMOD Updates] December 2019 client patch
by KZG Bot- 0 replies
- 403 views
Hey everyone! We have released an small patch that addresses a few small issues while we work on a bigger update that will bring many improvements to Workshop support all around the game. The entire change log for this patch is as follows: * Improved handling of Steam Workshop downloads when joining servers, fixing addons not updating properly among other improvements * Fixed recording Demos creating a black icon This update is for the game client only, servers do not need to be updated. View the full article
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[GMOD Updates] December 2019 client patch
by KZG Bot- 0 replies
- 282 views
: You can find the details for this event on the announcement page here. View the full article
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[GMOD Updates] November 2019 Hotfix
by KZG Bot- 0 replies
- 395 views
We have released an small hotfix update that addresses a few issues from previous update. The entire change log is as follows: * Fixed a crash issue in VertexLitGeneric shader with missing base texture * Performance improvements to clientside DTVar callbacks * Updated language files This update is for the game client only, servers do not need to be updated. View the full article
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[GMOD Updates] November 2019 Hotfix
by KZG Bot- 0 replies
- 344 views
: You can find the details for this event on the announcement page here. View the full article
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[GMOD Updates] November 2019 Update is live!
by KZG Bot- 0 replies
- 482 views
Artwork by Meatball CEO of S.O.U.P Update HighlightsAmong many smaller changes and improvements, this update brings back the HEV suit functionality from Half-Life 2, including limited flashlight, oxygen and sprint energy. By default the suit systems are disabled, and you can enable this when starting a new game on the panel above "Start Game" button, or while in-game in the Utilities tab in Sandbox's Spawnmenu. We have also added a feature called Dynamic Render To Texture shadow angles: While this feature is primarily aimed at map makers, we have added a bunch of console variables for everyone to mess around with: r_shadow_allowdynamic 1 - Allows dynamic lights, such …
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[GMOD Updates] November 2019 Update is live!
by KZG Bot- 0 replies
- 368 views
: You can find the details for this event on the announcement page here. View the full article
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- 0 replies
- 435 views
Hello everyone, It's that time again, another update coming soon! The current plan is to release the next Garry's Mod update on 12th of November around the usual 4PM GMT. You can find the list of changes that will be coming here: http://wiki.garrysmod.com/changelist/prerelease/ Help us test the updateWe kindly ask anyone willing to help us test this update before it releases (especially modders and server owners), to minimize any potential problems with the update. You will find instructions on how to use the upcoming update below. Please note that this update will NOT backwards compatible with the current version of the game, so you may not be able to play on norm…
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- 0 replies
- 394 views
: You can find the details for this event on the announcement page here. View the full article
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[GMOD Updates] September 2019 Hotfix #2
by KZG Bot- 0 replies
- 419 views
Hey everyone, we have just dropped another small hotfix update that addresses a few more issues that came up after release of the September 2019 update. Complete list of changes is as follows: Fixed a memory leak with engine traces Hopefully fixed NW2vars being wonky on players after the September 2019 update Fixed a small exploit It is highly recommended that server owners update their servers to receive the memory leak fix.View the full article