Search the Community
Showing results for tags 'jump'.
-
Here is my first map project of a bhop for csgo. For those of you who know me, I used to make maps for the Original CS where I have built the first bhop maps for the Original CS Game. Also my stream upon building it Video: Map Build in Progress Map Downloads: Upon Request by Moderators DOWNLOaD: bhop_ez_tooeasy_csgo Version 1 with Map Info. Chanelog: 22/05/2020 Beta 1: Initial Release Beta 2: - Added teleporters to platforms - Improve Texture Layout Beta 3: - Temporarily Removed Flag Barriers - Raised End room Teleporters for faster Speedruns Beta 4 - FIXED: Flag Barriers which will no longer slow you down - Minor Texture updates Beta 5 - Improved Flag Barriers to prevent getting stuck - Added Steam Profile of Zerotech to the map (Info. displayed at the end of the map) Version 1 - Renamed to bhop_ez_tooeasy_csgo - Added new image to loading screen - Added map info to loading screen Screenshots:
-
This is my 2nd map I am working on, here are some screenshots if you like to have a look at it. Since I started just a few days ago theres a lot of work done but it also needs a lot of work since its a huge map. come have a look at it Downloads: Beta 4 Release Map Changelog: Beta 1; Initial Release - Added map info and loading screenshot Beta 2: - Fix speed issue at spawn so you can repeat the speedrun at max. speed| - Obstacle barrels are now teleporters, if you touch them you will get teleported back. Beta 4 - Adjusted landscape at ramp to prevent exploit to get fast times. Screenshots:
-
Hi, I was wondering with the KZ server how we have !options ... can we keep the same !options through each map? And also with the !speed. Can we keep them the same through every map too, instead of doing it again, and again? Thanks