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  1. Nyalon

    AIM 1v1 MAP CHANGES

    There will be some major changes coming to the 1v1 server of KillzoneGaming . One of those changes being the map pool. For too long have we had to put up with terribly designed maps, created by map designers who have no clue what they're doing. It’s time for a change; and that time is now. Listed below are all the maps that will be getting replaced, kept and deleted: KEY: Add: 68 Keep:25 Replace: 4 Test: 13 Delete: 26 ------------------------- TOTAL MAPS: 68 CURRENT MAPS DELETE/KEEP/REPLACE/TEST am_banana.bsp.bz2 R am_inferno_mid32.bsp R am_mirage_mid_v0.bsp R REPLACED am_nuke_ramp.bsp.bz R am_notnuke_v3.bsp.bz2 R,K REPLACED am_aztec2.bsp.bz2 K am_aztec2014.bsp.bz2 K am_bantz_v1.bsp.bz2 K am_basement.bsp.bz2 K am_crashz_dust_v2.bs K am_grass2.bsp.bz2 K am_desert2.bsp.bz2 K am_lego_mevid_gg.bsp K am_map1v1.bsp.bz2 K am_must2.bsp.bz2 K am_nuke_32.bsp.bz2 K am_rob_a.bsp.bz2 K am_sewage.bsp.bz2 K am_texture2.bsp.bz2 K am_trainwreck.bsp.bz2 K am_yard.bsp.bz2 K am_vertigo.bsp.bz2 K am_water.bsp.bz2 K am_warehouse.bsp.bz2 K am_bluedev_gg.bsp.bz2 K am_lego_mevid_gg1.bsp K am_ramps.bsp.bz2 K am_stormv3ramps_gg K am_train_ivy_door.bs K am_box_companies_b2 D am_breakout.bsp.bz2 D am_carwreck_gg.bsp.bz2 D am_colors_final.bsp.bz2 D am_court_multi.bsp.bz2 D am_dev_crimson_gg.bs D am_junglepit_b2.bsp.bz2 D am_landofheadshot_gg D am_lanii.bsp.bz2 D am_lego_mevid_gg2.bsp D am_lego_mevid_gg3.bsp D am_loot.bsp.bz2 D am_market.bsp.bz2 D am_peekaboo.bsp.bz2 D am_poolday.bsp.bz2 D am_pow_multi.bsp.bz2 D am_reflex.bsp.bz2 D am_river_gg.bsp.bz2 D am_river_gg1.bsp.bz2 D am_simple_gg.bsp.bz2 D am_sitecheck32.bsp.bz2 D am_snowfall_v2.bsp.bz2 D am_stock.bsp.bz2 D am_substation.bsp.bz2 D am_towers2.bsp.bz2 D am_travesty32.bsp.bz2 D am_comfort_gg.bsp.bz2 T am_cyber_gg.bsp.bz2 T am_ez_gg.bsp.bz2 T am_fishpond_gg.bsp.bz2 T am_minecraft_gg.bsp.bz2 T am_minecraft_gg1.bsp..> T am_minecraftfix.bsp.bz2 T am_miniak47_gg.bsp.bz2 T am_orange1v1_gg.bsp.bz2 T am_orange_gg.bsp.bz2 T am_storage_gg10.bsp.bz2 T am_training.bsp.bz2 T am_zig_gg.bsp.bz2 T Along with these maps, 68 brand new maps never seen before on KZG 1v1 will be added. Both new and old maps will now be categorised into 4 sections: Active Duty, Non-Active Duty, Competitive Maps and Deleted and Testing. Maps in these sections may be subject to change, so do not freak out if a map isn’t in the same place as it was when you nominated it the day before. Listed bellow are all the new maps (with links) that are being added: MultiGames (37) - https://steamcommunity.com/sharedfiles/filedetails/?id=673891873&searchtext= -train_ivy&banana cubes - http://steamgamers.site.nfoservers.com/csgo/maps/am_cubes.bsp.bz2 dd2_b_dolnma - http://steamgamers.site.nfoservers.com/csgo/maps/am_dd2_b_dolnma.bsp.bz2 dd2_middle - dolnma http://steamgamers.site.nfoservers.com/csgo/maps/am_dd2_middle_dolnma.bsp.bz2 dust2_long - http://steamgamers.site.nfoservers.com/csgo/maps/am_dust2_long.bsp.bz2 depot - http://steamgamers.site.nfoservers.com/csgo/maps/am_depot.bsp.bz2 hedge - http://steamgamers.site.nfoservers.com/csgo/maps/am_hedge.bsp.bz2 plain2 - http://steamgamers.site.nfoservers.com/csgo/maps/am_plain2.bsp.bz2 poussiere - http://steamgamers.site.nfoservers.com/csgo/maps/am_poussiere.bsp.bz2 tunnels - http://steamgamers.site.nfoservers.com/csgo/maps/am_tunnels.bsp.bz2 NotNewke - http://steamcommunity.com/sharedfiles/filedetails/?id=1103192648 castaway - http://steamcommunity.com/sharedfiles/filedetails/?id=949354658 redline - http://steamcommunity.com/workshop/filedetails/?id=563330797 lore - http://steamcommunity.com/sharedfiles/filedetails/?id=1090212862 AK47 - redbox - https://steamcommunity.com/sharedfiles/filedetails/?id=125995702 AK-47 - http://steamcommunity.com/sharedfiles/filedetails/?id=688769348 Listed below is the way all maps will be categorised: Active Duty: MultiGames (37) am_crashz_dust_v2 am_map1v1 am_grass2 am_water am_notnewke am_nuke_32 am_aztec2 am_aztec2014 am_bantz_v1 am_desert2 am_lego_mevid_gg am_must2 am_rob_a am_sewage am_texture2 am_trainwreck am_yard am_vertigo Am_warehouse am_bluedev_gg.bsp.bz2 am_lego_mevid_gg1.bsp am_ramps.bsp.bz am_cubes am_depot am_hedge am_poussiere am_tunnels am_stormv3ramps_gg Competitive Maps: 3D1 (23) dd2_b_dolnm dd2_middle_dolnma dust2_long am_train_ivy_door Non-Active Duty: am_notnuke_v3 am_basement Testing: ALL ‘T’ MAPS Deleting: ALL ‘D’ MAPS You can pick from these maps with !nominate CREDIT: .Llamas: created am_docks Steam Profile: http://steamcommunity.com/id/Ejbari/ created am_notnewke removed short poles from am_mirage_mid_v0 ----------------------------------------------------------------------------------------------------------------- If you wish to discuss something privately, either message me on discord -->> https://discord.killzonegaming.com <<-- or add me on steam. Make sure to leave a message telling me why you're adding me. This thread will be updated whenever a change has been made. I will also include a change log just in case anyone is interested. Leave your thoughts down below. Tell me what you like/dislike about the changes once you get a taste for the new maps; and don’t be afraid to leave some suggestions. Expect to see some more changes as well Thank you and kind regards, Nyalon ? // 07.08.2017 - added am_notnewke to Active Duty (new map) // 07.08.2017 - am_castaway is in the works as the map only has 1 arena. When complete it will be added to Active Duty - http://steamcommunity.com/sharedfiles/filedetails/?id=949354658 // 09.08.2017 - removed all 3D1 maps // 09.08.2017 - added am_redline to Active Duty (new map) // 09.08.2017 - added am_lore to Active Duty (new map) // 09.08.2017 - added am_AK47 to Active Duty (new map) // 10.08.2017 - added am_redbox to Active Duty (new map) // 10.08.2017 - added am_AK-47 to Active Duty (new map)
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