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AIM 1v1 MAP CHANGES


Nyalon

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There will be some major changes coming to the 1v1 server of KillzoneGaming . One of those changes being the map pool. For too long have we had to put up with terribly designed maps, created by map designers who have no clue what they're doing. It’s time for a change; and that time is now.

Listed below are all the maps that will be getting replaced, kept and deleted: 

KEY:
Add: 68
Keep:25
Replace: 4
Test: 13
Delete: 26

-------------------------
TOTAL MAPS: 68

 

CURRENT MAPS                 DELETE/KEEP/REPLACE/TEST

am_banana.bsp.bz2                                R
am_inferno_mid32.bsp                           R                                             
am_mirage_mid_v0.bsp                          R                                      REPLACED
am_nuke_ramp.bsp.bz                             R
am_notnuke_v3.bsp.bz2                         R,K                                   REPLACED                                                    

am_aztec2.bsp.bz2                                  K
am_aztec2014.bsp.bz2                           K
am_bantz_v1.bsp.bz2                              K                     
am_basement.bsp.bz2                             K
am_crashz_dust_v2.bs                            K
am_grass2.bsp.bz2                                   K                    
am_desert2.bsp.bz2                                K                     
am_lego_mevid_gg.bsp                          K
am_map1v1.bsp.bz2                                K                     
am_must2.bsp.bz2                                   K
am_nuke_32.bsp.bz2                               K
am_rob_a.bsp.bz2                                     K                                             
am_sewage.bsp.bz2                                 K                     
am_texture2.bsp.bz2                                K
am_trainwreck.bsp.bz2                           K
am_yard.bsp.bz2                                       K
am_vertigo.bsp.bz2                                  K
am_water.bsp.bz2                                     K
am_warehouse.bsp.bz2                          K
am_bluedev_gg.bsp.bz2                         K                     
am_lego_mevid_gg1.bsp                        K
am_ramps.bsp.bz2                                   K     
am_stormv3ramps_gg                             K 
am_train_ivy_door.bs                              K                                             
am_box_companies_b2                          D                                            
am_breakout.bsp.bz2                               D                    
am_carwreck_gg.bsp.bz2                        D
am_colors_final.bsp.bz2                         D                                                                    
am_court_multi.bsp.bz2                         D                    
am_dev_crimson_gg.bs                           D                    
am_junglepit_b2.bsp.bz2                        D
am_landofheadshot_gg                          D
am_lanii.bsp.bz2                                       D
am_lego_mevid_gg2.bsp                        D
am_lego_mevid_gg3.bsp                        D                    
am_loot.bsp.bz2                                       D                                            
am_market.bsp.bz2                                  D                    
am_peekaboo.bsp.bz2                            D                    
am_poolday.bsp.bz2                                D                    
am_pow_multi.bsp.bz2                           D                    
am_reflex.bsp.bz2                                    D
am_river_gg.bsp.bz2                                D                    
am_river_gg1.bsp.bz2                             D
am_simple_gg.bsp.bz2                             D                    
am_sitecheck32.bsp.bz2                         D                                            
am_snowfall_v2.bsp.bz2                         D
am_stock.bsp.bz2                                     D                    
am_substation.bsp.bz2                           D                    
am_towers2.bsp.bz2                                D
am_travesty32.bsp.bz2                           D
am_comfort_gg.bsp.bz2                         T                                             
am_cyber_gg.bsp.bz2                              T
am_ez_gg.bsp.bz2                                    T
am_fishpond_gg.bsp.bz2                        T
am_minecraft_gg.bsp.bz2                      T                    
am_minecraft_gg1.bsp..>                       T
am_minecraftfix.bsp.bz2                        T                    
am_miniak47_gg.bsp.bz2                       T                    
am_orange1v1_gg.bsp.bz2                     T                    
am_orange_gg.bsp.bz2                           T
am_storage_gg10.bsp.bz2                      T                    
am_training.bsp.bz2                                 T
am_zig_gg.bsp.bz2                                   T

Along with these maps, 68 brand new maps never seen before on KZG 1v1 will be added. Both new and old maps will now be categorised into 4 sections: Active Duty, Non-Active Duty, Competitive Maps and Deleted and Testing. Maps in these sections may be subject to change, so do not freak out if a map isn’t in the same place as it was when you nominated it the day before.

Listed bellow are all the new maps (with links) that are being added:

MultiGames (37) - https://steamcommunity.com/sharedfiles/filedetails/?id=673891873&searchtext= -train_ivy&banana
cubes - http://steamgamers.site.nfoservers.com/csgo/maps/am_cubes.bsp.bz2
dd2_b_dolnma - http://steamgamers.site.nfoservers.com/csgo/maps/am_dd2_b_dolnma.bsp.bz2
dd2_middle - dolnma http://steamgamers.site.nfoservers.com/csgo/maps/am_dd2_middle_dolnma.bsp.bz2
dust2_long - http://steamgamers.site.nfoservers.com/csgo/maps/am_dust2_long.bsp.bz2  
depot - http://steamgamers.site.nfoservers.com/csgo/maps/am_depot.bsp.bz2
hedge - http://steamgamers.site.nfoservers.com/csgo/maps/am_hedge.bsp.bz2
plain2 - http://steamgamers.site.nfoservers.com/csgo/maps/am_plain2.bsp.bz2
poussiere - http://steamgamers.site.nfoservers.com/csgo/maps/am_poussiere.bsp.bz2
tunnels - http://steamgamers.site.nfoservers.com/csgo/maps/am_tunnels.bsp.bz2
NotNewke - http://steamcommunity.com/sharedfiles/filedetails/?id=1103192648 
castawayhttp://steamcommunity.com/sharedfiles/filedetails/?id=949354658
redline - http://steamcommunity.com/workshop/filedetails/?id=563330797
lore http://steamcommunity.com/sharedfiles/filedetails/?id=1090212862
AK47
redboxhttps://steamcommunity.com/sharedfiles/filedetails/?id=125995702
AK-47http://steamcommunity.com/sharedfiles/filedetails/?id=688769348


 

 

Listed below is the way all maps will be categorised:

Active Duty:

  • MultiGames (37)
  • am_crashz_dust_v2
  • am_map1v1
  • am_grass2
  • am_water
  • am_notnewke
  • am_nuke_32
  • am_aztec2
  • am_aztec2014
  • am_bantz_v1
  • am_desert2
  • am_lego_mevid_gg
  • am_must2
  • am_rob_a
  • am_sewage
  • am_texture2
  • am_trainwreck
  • am_yard
  • am_vertigo
  • Am_warehouse
  • am_bluedev_gg.bsp.bz2        
  • am_lego_mevid_gg1.bsp
  • am_ramps.bsp.bz           
  • am_cubes
  • am_depot
  • am_hedge
  • am_poussiere
  • am_tunnels
  • am_stormv3ramps_gg

Competitive Maps:

  •  3D1 (23)
  • dd2_b_dolnm
  • dd2_middle_dolnma
  • dust2_long
  • am_train_ivy_door

Non-Active Duty:

  • am_notnuke_v3
  • am_basement

Testing:

  • ALL ‘T’ MAPS

Deleting:

  • ALL ‘D’ MAPS

You can pick from these maps with !nominate

 

CREDIT:


.Llamas:  created am_docks                                                                                           Steam Profile: http://steamcommunity.com/id/Ejbari/
                 created am_notnewke
                 removed short poles from am_mirage_mid_v0
                     

 -----------------------------------------------------------------------------------------------------------------

If you wish to discuss something privately, either message me on discord -->> https://discord.killzonegaming.com <<-- or add me on steam. Make sure to leave a message telling me why you're adding me.
This thread will be updated whenever a change has been made. I will also include a change log just in case anyone is interested.
Leave your thoughts down below. Tell me what you like/dislike about the changes once you get a taste for the new maps; and don’t be afraid to leave some suggestions. Expect to see some more changes as well


Thank you and kind regards,
Nyalon 
?

 

// 07.08.2017  - added am_notnewke to Active Duty  (new map) 
// 07.08.2017 - am_castaway is in the works as the map only has 1 arena. When complete it will be added to Active Duty - http://steamcommunity.com/sharedfiles/filedetails/?id=949354658
// 09.08.2017 - removed all 3D1 maps   
// 09.08.2017  - added am_redline to Active Duty  (new map)

// 09.08.2017  - added am_lore to Active Duty  (new map)
// 09.08.2017  - added am_AK47 to Active Duty  (new map)
// 10.08.2017 - added am_redbox to Active Duty  (new map)
// 10.08.2017 - added am_AK-47 to Active Duty  (new map)

 

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  • Nyalon locked, unlocked, locked and unlocked this topic

Sounds awesome! Most maps we have currently aren't the most visually pleasing, or play correctly glad we're finally cleaning up.

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  • Nyalon pinned and unpinned this topic
  • 7 months later...

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