Jump to content
SIGNING IN WITH STEAM IS CURRENTLY DISABLED. PLEASE CREATE A TICKET IN OUR DISCORD IF YOU CANNOT LOGIN TO YOUR ACCOUNT. ×
Create New...

[GMOD Updates] February 2018 Update is out!


KZG Bot

Recommended Posts

  • Bot
504979d86a2e.jpg[gmod.facepunch.com]

Fixes Fixes Fixes Fixes Fixes

View Post[gmod.facepunch.com]

Changes
  • Updated BASS.DLL to 2.4.13.8-mp3free
  • Potentially improved vrad.exe performance
  • Better "Error loading gamemode:" errors that actually describe what's wrong
  • Fixed support for Zombie Panic! Source mounting
  • Fixed hammer_update_entity console command crashing the game
  • Fixed a bunch of different exploits
  • Added translations for env_fire and npc_fisherman when shown in the kill feed
  • Updated TTT to the latest version
  • Increased offset for rollermine to prevent it from spawning below ground
  • Changed maximum value for Frame Blend's Shutter slider so it doesn't just black screen
  • Changed the link on the version button in main menu to link to the new website
  • Updated all built in weapons to work better with NPCs
  • Properly turn off thirdperson on level shutdown
  • Fixed certain tools erroring when their console variables are set to "nan"
  • Applied a potential fix to stop tooltips from being displayed when they are not meant to be displayed
  • Improved flashlight effect on custom entities
  • Fixed Stunstuck sprites rendering in weird positions
  • Clientside ragdolls of dead NPCs will now properly inherit material override
  • Serverside ragdolls of dead NPCs will now properly inherit color and material override
  • Added NPC.GetCurrentSchedule
  • Added File.ReadUShort
  • Added File.ReadULong
  • Added File.WriteUShort
  • Added File.WriteULong
  • Added CreatePhysCollideBox
  • Added PhysCollide:TraceBox
  • Added PhysCollide:Destroy
  • Added PhysCollide:IsValid
  • Added mesh.UserData
  • Added ENT:GetRenderMesh
  • Added GM.PlayerDroppedWeapon( ply, wep )
  • Added CNavArea.SetCostSoFar( num )
  • Added type error to render.Capture
  • NextBot functions now properly error if used on invalid entity
  • IMesh:BuildFromTriangles can do userdata too
  • Fixed errors when calling Setup() without second argument on DProperty_Float and DProperty_Int
  • Fixed deriving from DDragBase requiring to define OnModified
  • Fixed Panel.InvalidateChildren being always recursive
  • Fixed Panel.NewAnimation ease values 0-1 being weird
  • Fixed calling SetAllowWeaponsInVehicle( false ) in PlayerLeaveVehicle hook breaking weapon selection
  • Fixed DBinder not working when its convar is set to NaN
  • Fixed DBinder overriding SetSelected( bool )
  • Fixed util.GetModelInfo crashing with empty string
  • Fixed a crash issue with Weapon functions
  • Fixed NeedsDepthPass not working for addons
  • Fixed string.Comma with very large numbers
  • NextBot.GetRangeSquaredTo now actually works the way it's intended to, by returning squared range
  • Updated most render library functions to not lock up when a Lua type error occurs during function execution
  • Prevent potential stack overflows in scripted_ents.Get
  • Fixed the utf8 library failing with certain UTF8 strings
  • Switched base_anim to CBaseAnimatingOverlay, allowing more functions to be used on "anim" entities
  • DProperty_VectorColor now works with standard colors as well ( vector color support unchanged )
  • Added better type checking and error output to NextBot.GetRange(Squared)To()
  • render.Capture can no longer capture Steam Overlay
  • cam.Start() will now error when given no arguments
  • Removed NPC.RemoveMemory

Notice
Unlike many previous updates, this one will require servers to update before you can join them. We try to keep such updates to a minimum, but it was necessary for this update.

This means that for a certain time after the update you may get a message such as "The server is running an older version of the game" when connecting to your favourite servers. You will have to wait for servers to update before you can join them again.

You CANNOT downgrade to a previous version of the game.

View the full article

Link to comment
Share on other sites

  • 6 years later...
Guest MorrissGon
Lhxs 21 dead 15 injured after bus crash in Nepal
Large venues such as Allegiant Stadium and T-Mobile Arena can opt out of Nevada indoor mask mandate by requiring proof of COVID-19 vaccination, Gov. Steve Sisolak announced Monday.Under the governor new directive, venues with 4,000 seats or more that require fans to be at least partially vaccinated can drop the mask mandate for those who are fully vaccinated. Those [url=https://www.stanley-cup.com.de]stanley kaufen[/url] who are partially vaccinated would still be required to wear a mask. It not a mandate, it not a require [url=https://www.stanleycups.es]stanley cup[/url] ment, it not rolling anything back, Sisolak said at a late afternoon news conference at the Sawyer Building in downtown Las Vegas. We ;re trying to open up our economy more, and getting more people working. He described the option as a cutting-edge measure that would boost confidence in attending large events. Venues that enact such an option could admin [url=https://www.nike-dunks.de]dunks nike store[/url] ister vaccines outside of an event to allow formerly unvaccinated attendees to enter, he said. T Kzzs Firefighters battle blaze near Flamingo and Sandhill
CANCUN, Mexico AP -- The producer of Pimp My Ride and formerly of Survivor is barred from [url=https://www.nbbalance.com.de]nb[/url] leaving Mexico while authoriti [url=https://www.stanley-cups.us]stanley cup usa[/url] es investigate the death of his wife whose body was found in the sewer of a Cancun resort, a state official [url=https://www.nbbalance.com.de]nbbalance[/url] said Friday.
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Write what you are looking for and press enter or click the search icon to begin your search