Lazer Posted April 13, 2017 Share Posted April 13, 2017 Recently on jb there was alot of mic spamming and anti slam hasnt been added to new server yet so there was shit playing and spam every second which ill make a mute request on one of the couple players soon so if we could add i loud mic detecter sortathing so if peoples mics areloud as shit it can detect it Wolfleader 1 -Lazer Link to comment Share on other sites More sharing options...
skyprah Posted April 13, 2017 Share Posted April 13, 2017 Pretty sure I added anti-slam yesterday? http://badges.steamprofile.com/profile/default/steam/76561197975262643.png http://steamsignature.com/group/default/KillzoneGamingAU.png Link to comment Share on other sites More sharing options...
jackson Posted April 13, 2017 Share Posted April 13, 2017 A loud-microphone detector would be pretty shit as it would mute people who had done nothing, each and every microphone is different and so as people's voices, that means the sound and pitch of their microphone will be different and some people's microphones are louder and some quieter and if they're muted for having a rough loud voice I'm more than certain it will cause heaps of problems. Unless you can get some state of the art technology that changes the pitch of everyone's voice so that everyone is as loud as each other I'm pretty sure there is no way around this unless you have an automatic mute on people who speak for too long but that'll probably also cause problems for CT's giving orders and T's explaining their !lr rules etc. So your best option is to just make mute requests and/or get staff to come mute people who are microphone spamming. Link to comment Share on other sites More sharing options...
Trikster Posted April 13, 2017 Share Posted April 13, 2017 There is an anti-slam thing in but it only takes affect after 4 seconds of slam usage. Don't ask me how I know this Link to comment Share on other sites More sharing options...
skyprah Posted April 13, 2017 Share Posted April 13, 2017 1 minute ago, Trikster said: There is an anti-slam thing in but it only takes affect after 4 seconds of slam usage. Don't ask me how I know this 3 seconds* Updated to 0, thanks http://badges.steamprofile.com/profile/default/steam/76561197975262643.png http://steamsignature.com/group/default/KillzoneGamingAU.png Link to comment Share on other sites More sharing options...
jackson Posted April 13, 2017 Share Posted April 13, 2017 5 minutes ago, Trikster said: There is an anti-slam thing in but it only takes affect after 4 seconds of slam usage. Don't ask me how I know this Fuck dude do are you a hacker? Link to comment Share on other sites More sharing options...
Lazer Posted April 13, 2017 Author Share Posted April 13, 2017 well thanks @skyprah @Trikster cant play music anymore. and im sayin that some kid was spamming his mic like it was nothing non stop -Lazer Link to comment Share on other sites More sharing options...
Lazer Posted April 13, 2017 Author Share Posted April 13, 2017 24 minutes ago, thaake said: A loud-microphone detector would be pretty shit as it would mute people who had done nothing, each and every microphone is different and so as people's voices, that means the sound and pitch of their microphone will be different and some people's microphones are louder and some quieter and if they're muted for having a rough loud voice I'm more than certain it will cause heaps of problems. Unless you can get some state of the art technology that changes the pitch of everyone's voice so that everyone is as loud as each other I'm pretty sure there is no way around this unless you have an automatic mute on people who speak for too long but that'll probably also cause problems for CT's giving orders and T's explaining their !lr rules etc. So your best option is to just make mute requests and/or get staff to come mute people who are microphone spamming. @thaake its sky and kzg we are talking about who knows what they can do -Lazer Link to comment Share on other sites More sharing options...
Trikster Posted April 13, 2017 Share Posted April 13, 2017 13 minutes ago, thaake said: Fuck dude do are you a hacker? SHIT! MY COVER IS BLOWN Link to comment Share on other sites More sharing options...
skyprah Posted April 13, 2017 Share Posted April 13, 2017 33 minutes ago, thaake said: A loud-microphone detector would be pretty shit as it would mute people who had done nothing, each and every microphone is different and so as people's voices, that means the sound and pitch of their microphone will be different and some people's microphones are louder and some quieter and if they're muted for having a rough loud voice I'm more than certain it will cause heaps of problems. Unless you can get some state of the art technology that changes the pitch of everyone's voice so that everyone is as loud as each other I'm pretty sure there is no way around this unless you have an automatic mute on people who speak for too long but that'll probably also cause problems for CT's giving orders and T's explaining their !lr rules etc. So your best option is to just make mute requests and/or get staff to come mute people who are microphone spamming. It is possible to balance out microphones, making soft ones louder and louder ones softer http://badges.steamprofile.com/profile/default/steam/76561197975262643.png http://steamsignature.com/group/default/KillzoneGamingAU.png Link to comment Share on other sites More sharing options...
sm! Posted April 13, 2017 Share Posted April 13, 2017 4 hours ago, skyprah said: It is possible to balance out microphones, making soft ones louder and louder ones softer That is cooked. Link to comment Share on other sites More sharing options...
Khael Posted April 13, 2017 Share Posted April 13, 2017 5 hours ago, Trikster said: There is an anti-slam thing in but it only takes affect after 4 seconds of slam usage. Don't ask me how I know this no more mic spamming for you now lmao https://steamcommunity.com/id/Australia/ https://steamcommunity.com/groups/SecretCave Link to comment Share on other sites More sharing options...
Sirtron Posted April 14, 2017 Share Posted April 14, 2017 With slam in place it will prevent people from playing music through the mic which will cut down on people trolling, by for the other mic spam as people yelling into mic and purposely destroying the round that is why we have admins. If people are mic spamming contact an admin to jump on ad also get evidence so we can punish. If an admin is unable to jump on the server mute the player !sm (name). Link to comment Share on other sites More sharing options...
Lazer Posted April 14, 2017 Author Share Posted April 14, 2017 13 hours ago, Thrasher said: That is cooked. @Thrasher cooked as fuck? -Lazer Link to comment Share on other sites More sharing options...
jackson Posted April 14, 2017 Share Posted April 14, 2017 19 hours ago, skyprah said: It is possible to balance out microphones, making soft ones louder and louder ones softer Do you think you would be able to implement this feature? Link to comment Share on other sites More sharing options...
BuLLee Posted May 18, 2017 Share Posted May 18, 2017 my opinion.. humans > machine .. have a word with the head admin and get him to recruit more mods and admins, your approach in the past worked well for SK we have a fine set of active admins now where we dont need such plugins, mind you SK is not as crowded as JB with 12ies lol. @skyprah sm! and Larko 2 Disregard Females, Acquire Currency Link to comment Share on other sites More sharing options...
Recommended Posts