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[H1Z1 Updates] Test Server Update: Weapon Adjustment


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AR-15:
  • Slight reduction in vertical & horizontal recoil on the first shot. Slightly more recoil growth over time.
  • AR now deals 40 points of damage when hitting a helmet.  This means that 1 Headshot and 3 Body will be enough to kill a target.
  • Projectile Speed decreased
AK-47:
  • Slight reduction in vertical & horizontal recoil on the first shot. Slightly more recoil growth over time.
  • Damage decreased to 23
  • AK now deals 40 points when hitting a helmet.  This means that 1 Headshot and 3 Body will be enough to kill a target.
  • Added semi-auto fire mode (default ‘X’) so now you can choose to be in Full Auto or Semi-auto.
    • There WILL be a HUD element that denotes the difference.  Single bullet icon is Semi-auto, five bullets is full auto.  This feature is NOT yet ready for Test.
    • The AK defaults to Full Auto mode when first picked up.
  • Projectile Speed decreased
SMG:
  • Added falloff that starts at 25 meters and ends at 50
    • the falloff includes a penalty to the headshot multiplier, taking it from 4x to 2x at maximum falloff range (50m)
Shotgun:
  • Reduced recoil for both ADS and hipfire
  • Increased shotgun effective range
  • Tightened spread slightly
Magnum:
  • Slightly more vertical recoil
  • Greatly increased damage to vehicles from 3% per bullet to 8%.  Magnums will be far more effective at disabling vehicles now.
  • Magnum shoots slightly slower now, refire time from 420ms to 450ms.
  • Bullet drop slightly increased
Sniper Rifle:
  • Much more initial sway when first Scoping in – Holding your Breath (default Shift) will steady this for a while.
    • Audio cues coming later
    • Potential tweaks to these values in a future update
  • Decreased time to Scope.  This makes the sniper feel snappier but with the sway changes, forces the shooter to work with a smaller window of opportunity to fire a shot.
  • Decreased projectile speed.
  • Bullet drop was increased slightly

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