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Limit AWPs per team in the Competitive server


Jimothy

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I have played multiple games where upwards of 7 or 8 people per team using AWPs and more than half of them sitting in mid.
My suggestion is to somehow implement a way that only a certain percentage of a team can buy an AWP.

For example, full teams of 11 each, 4 or 5 can buy AWP at round start, this doesn't stop players from picking up AWPs, but the majority of them will die anyway, and they can't rebuy AWP again at the next round.

I'm not sure if there is a plugin for this, but I do know that some DM servers limit 4 AWPs per team (or server)

Say that to me again and I'll kiss you on the mouth

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I disagree with this, casual comp is meant to stimulate a comp game and if you save your money in the server you have everyright to purchase what you want. It's up to you to try and out skill them or sneak up on them as they try and awp mid.

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